#11  
Old 05-17-2019, 10:52 AM
Martinezz123 Martinezz123 is offline
Initiate
 
Join Date: May 2019
Posts: 7
Default

Quote:
Originally Posted by medea fleecestealer View Post
I know what a troll is.

https://en.wikipedia.org/wiki/Internet_troll

Again asking a question isn't trolling. And it's a public forum, people can comment if they want to, even if they don't agree with you.

It's been said many times since the internet came into being - accept the postive and ignore the negative.
Wikipedia: troll is a person who starts quarrels or upsets people on the Internet to distract and sow discord by posting inflammatory and digressive,[1] extraneous, or off-topic messages
Reply With Quote
  #12  
Old 05-17-2019, 10:54 AM
Martinezz123 Martinezz123 is offline
Initiate
 
Join Date: May 2019
Posts: 7
Default

Quote:
Originally Posted by JMD View Post
1. Use the "TexViewer.exe" for opening and saving the .tex files.


2. The inventory_tab[1-5]backgroundimage.dbr is where you assign the .tex file for the bags.


Also, you'll need to look at the records\game\gameengine.dbr -> UI to adjust the grid size.
Thank You.
Reply With Quote
  #13  
Old 05-17-2019, 11:33 AM
medea fleecestealer's Avatar
medea fleecestealer medea fleecestealer is offline
Super Moderator
 
Join Date: Apr 2010
Posts: 8,491
Default

Quote:
Originally Posted by Martinezz123 View Post
Wikipedia: troll is a person who starts quarrels or upsets people on the Internet to distract and sow discord by posting inflammatory and digressive,[1] extraneous, or off-topic messages
Nothing off topic about this.

Quote:
Originally Posted by Mikaeru View Post
What's the reason for bigger inventory?
As said this is a public forum and people can comment on a thread's subject so long as they stay within the forum's guidelines/etiquette.

https://www.grimdawn.com/forums/showthread.php?t=1

https://www.grimdawn.com/forums/showthread.php?t=43528
__________________
You must be swift as the coursing river
With all the force of a great typhoon
With all the strength of a raging fire
Mysterious as the dark side of the moon.
Reply With Quote
  #14  
Old 05-21-2019, 10:10 AM
Martinezz123 Martinezz123 is offline
Initiate
 
Join Date: May 2019
Posts: 7
Default

I've checked inventoryXsize in inventory_grid0.dbr and UiCharWindowInventorySackDimsX in gameengine.dbr.

Both seem to work in some way but I can't figure out what is the difference.

Anybody knows?
Reply With Quote
  #15  
Old 05-21-2019, 04:27 PM
JMD's Avatar
JMD JMD is offline
Speaker
 
Join Date: Mar 2010
Posts: 62
Default

If memory serves, inventory_grid0.dbr dictates where the inventory goes and how big it is on the character screen.


UiCharWindowInventorySackDimsX in the gameengine.dbr makes that space usable.
__________________
-JMD
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Grim Dawn ©2019 Crate Entertainment, LLC.
vBulletin® 3.8.11 ©2000-2019, Jelsoft Enterprises Ltd.