#111  
Old 05-16-2019, 04:14 PM
Rorda Rorda is online now
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Originally Posted by Aetrion View Post
The Pyran's Set is very promising, Mortar Trap + Guardians is what I'm running right now, and I'd love a proper set to support that build.

I'd love an item that makes Guardians Aether/Lightning to use in a Templar build.
I'm trying to run vitality totems/guardians with EoR, and while it looks cool thematically I doubt there is enough support for it. Al least I can make vitality EoR with some side damage options.

Though my posion EoR dervish might be delighted.
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  #112  
Old 05-16-2019, 04:18 PM
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Paavo Paavo is offline
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Originally Posted by Zantai View Post
Well, for starters, we'd be making extra items, which takes time/resources.
Obviously, but that has nothing to do with mechanics.

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Originally Posted by Zantai View Post
Seems like a poor use of new items to just make redundant options for sets. Not to mention I feel that it waters down the decision of equipping sets vs using non-set gear.
With the current gear available I can see that. Opening up the option of using more MIs would be a boon though. I also think if it allowed for the use of other partial sets with your main set that would be more interesting as well.

I guess what I was hoping for was your point of view on the concept and not as it pertains to Grim Dawn in it's current state.
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  #113  
Old 05-16-2019, 05:05 PM
Kaiketsu Kaiketsu is offline
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What about the Roguelike dungeon, guys?

Mortar trap <3 I love it. Nice to have a new set for it. Shame it involves a helm, Cyclone's is too fun to lose.
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  #114  
Old 05-16-2019, 05:17 PM
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medea fleecestealer medea fleecestealer is offline
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Originally Posted by Kaiketsu View Post
What about the Roguelike dungeon, guys?

Mortar trap <3 I love it. Nice to have a new set for it. Shame it involves a helm, Cyclone's is too fun to lose.
What about the rogue-like? It's coming some time later this year.
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  This is the last staff post in this thread.   #115  
Old 05-16-2019, 05:33 PM
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Originally Posted by Paavo View Post
I guess what I was hoping for was your point of view on the concept and not as it pertains to Grim Dawn in it's current state.
I thought I gave my point of view.

I feel that it dilutes sets and the choice in wearing a set vs. other gear.
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  #116  
Old 05-16-2019, 06:01 PM
Kaiketsu Kaiketsu is offline
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Originally Posted by medea fleecestealer View Post
What about the rogue-like? It's coming some time later this year.


Well I was under the impression that it will happen next patch after 1.1.2 obviously I've been wrong on that.
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  #117  
Old 05-16-2019, 06:04 PM
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Came under the heading 1.1.3.0 and beyond.
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  #118  
Old 05-16-2019, 09:05 PM
SkeletorOne SkeletorOne is offline
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Originally Posted by Zantai View Post
I thought I gave my point of view.

I feel that it dilutes sets and the choice in wearing a set vs. other gear.
It surely would. Set Amulets come to mind. Or Sets that have weapons, like the Venomblade Set. I'd imagine the ripple effect on balancing would be insane.
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  #119  
Old 05-17-2019, 01:48 AM
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Chthon Chthon is offline
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Originally Posted by strawberri View Post
Would be great if there is a new set for gunners!
Welcome to the forums

Also +1 for me, I love GD's cool axe and sword designs. But rifles and guns is where it's really at in Grim Dawn.
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  #120  
Old 05-17-2019, 02:59 AM
Tazor Tazor is offline
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Vitality Primal Strike sounds like a whole lot of fun - time to start farming for an Eldritch Korvan Storm Halberd then!

Thanks for the dedication to continue bringing interesting sets for greater build diversity, always fun to see how the brilliant minds on these forums put them to work!
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